Random Mods
- Refine results Found 119 results.
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Peregrine's Battle Behavior Mod
Battle behavior is changed for all ship roles in order to add tactical depth.
- 2KB
- 39
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Peregrine's Battle Behavior Mod
Battle behavior is changed for all ship roles in order to add tactical depth.
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Adds 5 repeatable terraformers, allowing you to terraform the planet eventually completely.
- 2KB
- 62
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Adds 5 repeatable terraformers, allowing you to terraform the planet eventually completely.
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Galactic Diversity Custom Traits
The goal of Galactic Diversity is to expand upon the original custom race traits and provide some interesting new choices.
- 26KB
- 218
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Galactic Diversity Custom Traits
The goal of Galactic Diversity is to expand upon the original custom race traits and provide some interesting new choices.
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Commander Mod for Gal Civ 3 Crusades
A mod that changes how the basic command ship works as we'll as completely changing the Martyr upgrade into a something new.
- 621KB
- 23
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Commander Mod for Gal Civ 3 Crusades
A mod that changes how the basic command ship works as we'll as completely changing the Martyr upgrade into a something new.
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Overall, I overhauled the game to accomplish the following:Remove restrictions on technology that were locked behind racial traits. Increasing the speed of gameplay and access to tech, ideology, and building options.Aligning tech, ideologies, racial abilities and lore, sci-fi lore, and reality to an extent.Removed some major
- 449KB
- 15
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Overall, I overhauled the game to accomplish the following:Remove restrictions on technology that were locked behind racial traits. Increasing the speed of gameplay and access to tech, ideology, and building options.Aligning tech, ideologies, racial abilities and lore, sci-fi lore, and reality to an extent.Removed some major
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Adds three additional spiral galaxy masks to the game. When Spiral Galaxy is selected for a new game there are now five spiral galaxies for the game to randomly choose from.
- 48KB
- 45
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Adds three additional spiral galaxy masks to the game. When Spiral Galaxy is selected for a new game there are now five spiral galaxies for the game to randomly choose from.
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Sid Meier's Galactic Civilization III
What happened following the colonization of the Alpha Centauri system...
- 15.7MB
- 8
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Sid Meier's Galactic Civilization III
What happened following the colonization of the Alpha Centauri system...
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This mod adds a ton of extra Anomalies to GalCiv III
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Star definition types have been modified to reflect real star ratios regarding size and abundance. Though, not wanting to swamp the map with red dwarfs the abundance has been balanced to favour game play.
- 5.6MB
- 62
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Star definition types have been modified to reflect real star ratios regarding size and abundance. Though, not wanting to swamp the map with red dwarfs the abundance has been balanced to favour game play.
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Mossman's Galactic Civilization 3 Overhaul
An extensive overhaul of Galactic Civilization 3 for the purpose of balance and internal consistency. Ship hulls and components, ideology trees, governments, events, planet traits and features, and more. No major changes to the basic gameplay.
- 217KB
- 45
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Mossman's Galactic Civilization 3 Overhaul
An extensive overhaul of Galactic Civilization 3 for the purpose of balance and internal consistency. Ship hulls and components, ideology trees, governments, events, planet traits and features, and more. No major changes to the basic gameplay.
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Usable logos, portraits, ect., from Galactic Civilizations 2
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Dead Planet Colonization Module
A tier 3 mercenary ability allows for the colonization of dead planets on the map. Added module and description to allow for building the same via the ship designer.
- 14KB
- 77
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Dead Planet Colonization Module
A tier 3 mercenary ability allows for the colonization of dead planets on the map. Added module and description to allow for building the same via the ship designer.
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Population to Raw Production at -.75 exponent
Crusade removes the need for this, as the modifier is now 1.0. Increase Raw production effect from population from 0.5 (square root of population) to 0.75. The effect is to make population a larger (but not Over Powered) factor in the total production of your planets. This changes the default value for all civilizations.
- 9KB
- 8
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Population to Raw Production at -.75 exponent
Crusade removes the need for this, as the modifier is now 1.0. Increase Raw production effect from population from 0.5 (square root of population) to 0.75. The effect is to make population a larger (but not Over Powered) factor in the total production of your planets. This changes the default value for all civilizations.
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Increased speed and range of commanders.
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Adds two new human civilizations to the game: Star Federation and War Clan. These are added via the XML append method for customization and compatibility. Both use a modified Terran ship style with custom designs and upgrading blueprints. Each has a new leader portrait, home system, and ship color scheme.
- 7.9MB
- 15
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Adds two new human civilizations to the game: Star Federation and War Clan. These are added via the XML append method for customization and compatibility. Both use a modified Terran ship style with custom designs and upgrading blueprints. Each has a new leader portrait, home system, and ship color scheme.
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the Insane-Abundant Balance mod created to balance the game for larger maps.
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Palette - A Ship Appearance Overhaul
Changes the GradientMap files in GFX to a standardized graphic for use in the original game, and in any structured mods that want for easy compatibility between themselves and any other mods that both seek to add custom colours to the ship appearances.
- 158KB
- 54
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Palette - A Ship Appearance Overhaul
Changes the GradientMap files in GFX to a standardized graphic for use in the original game, and in any structured mods that want for easy compatibility between themselves and any other mods that both seek to add custom colours to the ship appearances.
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Expands the possible combinations of human names for Citizens (Crusades Expansion) and "Word on the Street" interviews seen in colony management. Files provided for replacing game defaults and for using as custom faction flavor text.
- 11KB
- 10
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Expands the possible combinations of human names for Citizens (Crusades Expansion) and "Word on the Street" interviews seen in colony management. Files provided for replacing game defaults and for using as custom faction flavor text.
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Shipyard Missions upgrade for Retribution
Shipyard Missions upgrade
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A small mod to add diversity during map creation.