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Inaugurate Mods Interactive Bank
Inaugurate Mods, Interactive BankThis mod adds a banking system in Trader's Edge which allows you to deposit money into a bank and then pull said money out in emergency situations or when you want to save money and not have the taxman take it from you.
- 103KB
- 0
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Inaugurate Mods Interactive Bank
Inaugurate Mods, Interactive BankThis mod adds a banking system in Trader's Edge which allows you to deposit money into a bank and then pull said money out in emergency situations or when you want to save money and not have the taxman take it from you.
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Highlight Mod Proof of Concept
Proof of Concept with the hopes someone knows how to actually make it functional
- 4KB
- 0
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Highlight Mod Proof of Concept
Proof of Concept with the hopes someone knows how to actually make it functional
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Requires the use of FCS. Big empty field, fair start, group on group or 1v1 combat. Test your build or one of the 30 presets. Start new game + wanderer start to begin.
- 41KB
- 0
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Requires the use of FCS. Big empty field, fair start, group on group or 1v1 combat. Test your build or one of the 30 presets. Start new game + wanderer start to begin.
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OCD Wall Placement - Flotsam Village
Edits the walls around Flotsam to my OCD standard and as a result makes the valley behind the village an even better outpost location than it already was.
- 3KB
- 1
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OCD Wall Placement - Flotsam Village
Edits the walls around Flotsam to my OCD standard and as a result makes the valley behind the village an even better outpost location than it already was.
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- x4 custom skeleton races based on the great concept art that appears in the loading screens by S. Musin (All credit goes to original design/creators etc). This is pretty much my 3D interpretation of them anyway :D.
- 33.4MB
- 1
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- x4 custom skeleton races based on the great concept art that appears in the loading screens by S. Musin (All credit goes to original design/creators etc). This is pretty much my 3D interpretation of them anyway :D.
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Recruitable Wandering Assassins - Rebalanced
TLDR its more immersive/better for RP and game BaLUnCE and actually works as intended :D.
- 72KB
- 0
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Recruitable Wandering Assassins - Rebalanced
TLDR its more immersive/better for RP and game BaLUnCE and actually works as intended :D.
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EVERYONE HAS A NAME (ALL NPCS ARE NAMED)
EVERYONE IN THE GAME NOW HAS A NAME. (Highly compatible with other mods)
- 4KB
- 5
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EVERYONE HAS A NAME (ALL NPCS ARE NAMED)
EVERYONE IN THE GAME NOW HAS A NAME. (Highly compatible with other mods)
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WAY MORE NAMES (5490 REAL AND LORE FRIENDLY ENG JAP NAMES)
ADDS WAY MORE NAMES TO PEOPLE IN KENSHI. (Highly compatible with other mods)
- 12KB
- 5
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WAY MORE NAMES (5490 REAL AND LORE FRIENDLY ENG JAP NAMES)
ADDS WAY MORE NAMES TO PEOPLE IN KENSHI. (Highly compatible with other mods)
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It seemed Slopeless did not touch these so I had to make this. Makes it slightly easier to place stone mines on sloped terrain.
- 409KB
- 0
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It seemed Slopeless did not touch these so I had to make this. Makes it slightly easier to place stone mines on sloped terrain.
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BETTER BONE DOGS (BONEDOGS EAT BODIES AND NEW ANIMAL FEEDER - SEVERED LIMBS)
Bonedogs auto-eat downed enemies UNLESS they are on follow. New Structures: "Animal Feeder: Severed Limbs" and "Storage: Severed Limbs" Unlocked with "Item Storage" research. Bonedogs hunger rate reduced to "1.5", half way between standard Bonedog rate (2) and standard Humans rate (1). (Highly compatible with other mods)
- 2KB
- 3
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BETTER BONE DOGS (BONEDOGS EAT BODIES AND NEW ANIMAL FEEDER - SEVERED LIMBS)
Bonedogs auto-eat downed enemies UNLESS they are on follow. New Structures: "Animal Feeder: Severed Limbs" and "Storage: Severed Limbs" Unlocked with "Item Storage" research. Bonedogs hunger rate reduced to "1.5", half way between standard Bonedog rate (2) and standard Humans rate (1). (Highly compatible with other mods)
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This mod adds two music instruments, a water pipe, meditation cushion, two dice games, three board games and three card games with animated poses in the stools.
- 5.9MB
- 2
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This mod adds two music instruments, a water pipe, meditation cushion, two dice games, three board games and three card games with animated poses in the stools.
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Surgical Med Bay (Peeler Reskin)
This mod adds vintage medical bay style furniture with a no-gore way to cut off the limbs of a heavily sedated patient. No pain cries at all, including inside a town house!Craftable surgeon outfit included (No surgeon animation tho).If you know your way around FCS you can make different color-variations of the outfit.
- 6.4MB
- 0
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Surgical Med Bay (Peeler Reskin)
This mod adds vintage medical bay style furniture with a no-gore way to cut off the limbs of a heavily sedated patient. No pain cries at all, including inside a town house!Craftable surgeon outfit included (No surgeon animation tho).If you know your way around FCS you can make different color-variations of the outfit.
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Skeleton Patch and NPC Additions for Recruitable Prisoners
Mostly just a patch for various skeleton race mods and Recruitable Prisoners. One such mod had no recruitable NPCs so I added them via this patch.
- 2KB
- 0
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Skeleton Patch and NPC Additions for Recruitable Prisoners
Mostly just a patch for various skeleton race mods and Recruitable Prisoners. One such mod had no recruitable NPCs so I added them via this patch.
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Skeleton Patch for Limb and Decapitation Overhaul
Patch between Limb and Decapitation Overhaul and several different Skeleton race mods
- 9.8MB
- 0
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Skeleton Patch for Limb and Decapitation Overhaul
Patch between Limb and Decapitation Overhaul and several different Skeleton race mods
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All Star Wars Conversion Mods Collection (Project Kathun)
A collection of ALL the required mods for the total star wars overhaul AKA project Kathun
- 2.2GB
- 6
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All Star Wars Conversion Mods Collection (Project Kathun)
A collection of ALL the required mods for the total star wars overhaul AKA project Kathun
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Okranite recruit with lots of unique dialogue. WIP, check change logs/comments for updates. Endorse if you enjoyed it!
- 142KB
- 1
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Okranite recruit with lots of unique dialogue. WIP, check change logs/comments for updates. Endorse if you enjoyed it!
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Makes all insects in the game faster and gives skimmers the ability to eat dead bodies.All insects are now also attracted to blood.
- 180KB
- 0
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Makes all insects in the game faster and gives skimmers the ability to eat dead bodies.All insects are now also attracted to blood.
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Adds the ability to tip mercs, and as well as "upgrading" their gear. It also adds base defense contracts up to 60 days. This will effect any squad that has "mercenary shop" dialogue which from looking around seems to be all vanilla mercs including Tech Hunter mercs..
- 349KB
- 0
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Adds the ability to tip mercs, and as well as "upgrading" their gear. It also adds base defense contracts up to 60 days. This will effect any squad that has "mercenary shop" dialogue which from looking around seems to be all vanilla mercs including Tech Hunter mercs..
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Stat tweaks for armor, clothing and some prosthetics.
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Increases all ore/copper node capacity to 100 as well as drills. Does not effect stone. Should work on copper drill mod too.
- 1KB
- 2
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Increases all ore/copper node capacity to 100 as well as drills. Does not effect stone. Should work on copper drill mod too.
Media
Explore all mediaNews & Updates
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Tending the crops - JennaJuffuffles
In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection.
Thanks for joining us today, Jenna. To get started, could you tell us a little a...- 20 Comments
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Enhancing Night City - deceptious
We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.
Thanks for chatting to us. Would you mind telling us what got you into modding?
I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...- 44 Comments
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Ultimate Skyrim Collection: Gate to Sovngarde
It’s rare for a mod collection to come along that's been constructed with utmost care and attention to detail, where each mod serves a very specific purpose and contributes to a magnificent game experience. Gate to SovnGarde, the Skyrim SE total overhaul by JaySerpa, is just that.
Carefully crafted by modder and content creator JaySerpa, this collection brings together 980 mods to expand and deepen your Skyrim experience. Anyone that follows Jay on Twitch has seen this collection c...- 98 Comments
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Immersive and Interviewed - Canliberk
We have the privilege of speaking with Canliberk, the curator of our most successful and popular collection. Many of you who mod Skyrim may have already come across his collections which overhaul the world of Skyrim with a comprehensive list of some of the best mods out there. If you love Subnautica, you may like his recently created "Immersive and Immersed" collection.
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Tell us a bit about yourself.
My name is Canberk Kaygan, a passionate gamer who ...- 53 Comments
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Project Spotlight: Skyrim: Extended Cut
We have had the extreme pleasure recently of talking to the team behind Skyrim: Extended Cut about the first release of their project. Skyrim: Extended Cut - Saints & Seducers is an overhaul and expansion of the Saints & Seducers official Creation and is intended to be a preview for the main Skyrim: Extended Cut project, which will do the same for the main storyline of Skyrim, a game which turned 11 today!
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Before we get into the mod, why don’t you...- 45 Comments
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Project Spotlight: Fallout London
Fallout: London is a highly ambitious project aimed at creating the city of London (post-apocalypse of course) in Fallout 4. They have been showcasing their development since their announcement and have recently released a gameplay trailer. We have the privilege and pleasure to be talking to the project lead of Fallout: London today about their development and what to expect from this game sized mod.
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Prilladog, thanks for chatting with us during this busy t...- 234 Comments
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In the feature, we are looking at a very special project for the game Mount & Blade II: Bannerlord. The mod in question is called "Life in Calradia" by the author OneDrop. If you haven't played Bannerlord, it is a medieval-style action strategy game involving the huge world map of Calradia, several factions inspired by human history, hundreds of Nobles, and an assortment of beautifully created towns, castles, and villages.
However, those of you who have played will know that one...- 18 Comments
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Today we are talking to the modding team CND Modworks, aka DAZAssassin100 and Claymaver2000. CND Modworks are the authors of many of the most popular Star Wars Battlefront II mods including live-action Ahsoka, Medieval Darth Vader, and more.
Thanks for taking the time to speak with us guys. Could you start us off by telling us a bit about yourselves?
Claymaver2000: My name is Clay and I make mods for EA's Battlefront II and help WoofWoofWolffe and Cinematic C...- 16 Comments
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Epic Loot and epic UI - randyknapp
Today we are talking to randyknapp, the author of many UI and quality of life mods for both Valheim and Subnautica, as well as the popular, ARPG inspired Valheim mod: Epic Loot.
BigBizkit: Thank you for joining us today. First of all could you tell us a little bit about yourself?
randyknapp: Thanks for having me! I'm Randy, I'm 33, I live in Seattle with my wife and kids. I'm a professional video game developer with 10 years of industry experience.
<...- 22 Comments
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Buttering Up Calradia - Aragas
In this feature, we're chatting with Aragas (aka Aragasas), one of our top Bannerlord mod authors. While you might not have heard of him, if you've played Mount & Blade II with mods there's a good chance you've used at least one of the mods he and the other members of the Bannerlord Unofficial Tools & Resources (BUTR) team have worked on.
Thank you for taking the time to talk with us Aragas. To start off, can you tell us a bit about yourself?
I'm a Senior...- 11 Comments
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Saving your (Follower) Relationship - CloudedTruth
Today we are talking to CloudedTruth - author of the very popular Relationship Dialogue Overhaul for both Skyrim and Skyrim Special Edition as well as various amazing follower mods.
Thank you for joining us today, it’s truly appreciated. We like to start these interviews off with a bit of a personal introduction, so could you please tell us a bit about yourself?
I'm 28 years old from the United States and currently work in manufacturing dealing with parts and...- 60 Comments
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It's a new year and once again we're back with another mod author interview. Today we are talking to DeadPool2099 3D artist and author of many amazing weapon mods for Fallout 4, such as the Service Rifle or the Wattz Laser Gun!
BigBizkit: Thank you for joining us today. First of all, could you please tell us a bit about yourself?
Deadpool2099: You’re welcome :) Well, I don’t know what would be interesting that I can tell about myself. I was born in a family fu...- 24 Comments
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Weathering the Storm - Mangaclub
Today we are talking to Mangaclub, a long-time member of our modding community and author of some of your favourite weather mods such as Vivid Weathers for Skyrim, Skyrim Special Edition, and Fallout 4.
BigBizkit: Thank you for taking the time to answer our questions. Before we start the interview: what’s the weather like where you’re at right now?
Mangaclub: Thank you! It's good to have the opportunity to answer your questions. The weather is actually the...- 14 Comments
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Skyblivion is a name that most modders of Skyrim or Oblivion may have heard at one time or another over the last 9 years. It's an incredibly ambitious project which aims to recreate the entirety of The Elder Scrolls IV: Oblivion in the newer game engine used by Skyrim. The team have recently released their first "Development Diary" which gives us a taste of what's to come. In this feature, we're chatting with Rebelzize and the team about this exciting venture.
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...- 106 Comments
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New Quests for The Witcher 3? - wiggolp and Damastor
Today we are talking to two authors from the Witcher 3 community: wiggolp and Damastor - both of whom have managed to create new quest mods for the game, adding new areas, dialogue, and more!
BigBizkit: To start this off, let me ask you, wiggolp, about your mod adding a completely new quest to the game - Ciri’s Sole Memento. How would you describe the mod and quest for those curious to play it?
wiggolp: The majority of players who finished the game probably gue...- 16 Comments
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Cool, Fiery, Moving - iRetrospect
Today we are talking to iRetrospect - seasoned modder and author of the special effects overhauls Arctic and Inferno, as well as the Movement Behavior Overhaul for Skyrim Special Edition.
BigBizkit: Thank you for joining us today. First of all, could you please tell us a bit about yourself?
iRetrospect: Gladly, I am an educator in real life and most people who know me would never think I would be someone who is interested in gaming, let alone game modding. In my spar...- 19 Comments
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In this feature, we're chatting with Kingo64, the creator of the most popular mod for Blade & Sorcery - The Outer Rim. Being a bit of a Star Wars geek myself, this is a mod I've been following for a long time.
Thank you for joining me Alex (Kingo64), we'll start as we always do, can you tell our readers a bit about yourself?
Hey! My name is Alex, I’m a full-time software developer and a fairly recognisable member of the Blade & Sorcery Discord server....- 47 Comments
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In this feature, we're chatting with KospY. The brains behind the massively popular VR game, Blade & Sorcery, who began his journey into game development as a modder tinkering with his favourite games.
Thanks for taking the time out of your busy schedule to talk to us, KospY. To start out can you tell our readers a little about yourself?
I am the developer of Blade & Sorcery, a physics-based medieval fantasy VR combat game which was released in Early Access end...- 64 Comments
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Meet the Master Armoursmith - DeserterX
Today we are talking to DeserterX a long time member of our Nexus Mods community and author of many incredibly detailed armour mods for Fallout 4 and Skyrim.
BigBizkit: Thanks, DeserterX, for joining us today: as always, we like to start the interview off by you telling us a bit about yourself.
DeserterX: Well, I am just a guy with a passion for computer graphics. Recently I discovered I can paint and design clothes and I am very happy that modding is giv...- 57 Comments
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In the Shadow of Red Mountain - TelShadow
In this Mod Author feature, we're catching up with TelShadow who may well hold the record for most mods created for Morrowind.
Let's start as we always do, please tell us about yourself for those in the community who don't know you yet.
There isn't much to tell really. I come from a very creative family, which I'm sure helps me when coming up with new mod ideas. I'm a writer and an artist but, to be honest, I haven't really done any writing or drawing for fun in many ...- 8 Comments