Recently Updated Mods
- Refine results Found 52 results.
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Adds Cyberneticist profile with The Positronic Brain researched
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LukeH's Interface and Gameplay Additions
Misc Mods by LukeH
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Patriot Missile Defense System
Raytheon has provided us with the Patriot Missile System.This is a Standalone Missile Battery with Attack Rovers.Capable of defending against Meteors, Dust Devils and Enemies
- 8.0MB
- 109
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Patriot Missile Defense System
Raytheon has provided us with the Patriot Missile System.This is a Standalone Missile Battery with Attack Rovers.Capable of defending against Meteors, Dust Devils and Enemies
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New building "Brothel" with new "Escort" profession; related Commander profile, Breakthrough research, Game Rules, and more.
- 7.1MB
- 49
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New building "Brothel" with new "Escort" profession; related Commander profile, Breakthrough research, Game Rules, and more.
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Allows cloning specific colonists with high chance to clone the specialization when Cloning Specialist profile is selected
- 552KB
- 11
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Allows cloning specific colonists with high chance to clone the specialization when Cloning Specialist profile is selected
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Adds button to toggle whether drones will patch building up when maintenance is required.
- 655KB
- 13
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Adds button to toggle whether drones will patch building up when maintenance is required.
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A newspaper released every three sol which produces stories dependent upon your in-game actions... or throws in some cute filler stories... all meant to bring your colony to life and provide a new way to connect with your colonists (be they idiot or leader!).
- 10.8MB
- 37
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A newspaper released every three sol which produces stories dependent upon your in-game actions... or throws in some cute filler stories... all meant to bring your colony to life and provide a new way to connect with your colonists (be they idiot or leader!).
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Green Mars Terraforming Lightmodel
Covers mars terrain and atmosphere with greenish bioluminescent microbiotic life.
- 2.0MB
- 11
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Green Mars Terraforming Lightmodel
Covers mars terrain and atmosphere with greenish bioluminescent microbiotic life.
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Adds Ctrl+<number> hotkeys to color hex tile where cursor points to.Pressing color hotkey on the same hex removes it, Ctrl+0 removes all colored tiles.
- 391KB
- 5
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Adds Ctrl+<number> hotkeys to color hex tile where cursor points to.Pressing color hotkey on the same hex removes it, Ctrl+0 removes all colored tiles.
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Disables map scrolling via moving mouse cursor to window/screen edges.
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Bars mentally challenged colonists from studying in Martian University.
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70% cheaper Art and Electronics shop consumables for your crowded domes.
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Adds a configuration dialog and setting saving system for mods, accessed from the main menu in game (under "Mod Options").
- 2.3MB
- 184
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Adds a configuration dialog and setting saving system for mods, accessed from the main menu in game (under "Mod Options").
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When you complete research this mod will now give you a new notification icon (half red, half blue). When you click this notification icon it will now provide you a popup that will display:1. The name of the researched tech.2. The description of the technology researched.3. An option to open the Research Window.
- 274KB
- 76
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When you complete research this mod will now give you a new notification icon (half red, half blue). When you click this notification icon it will now provide you a popup that will display:1. The name of the researched tech.2. The description of the technology researched.3. An option to open the Research Window.
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This adds several upgrades for farms to allow them to be completely automated.
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This changes the cemetery to have decaying graves ; when a newborn gains a random trait from a random grave, that grave is removed and the spot can be used again. It can be placed inside or outside a dome, for ease of use.
- 2.0MB
- 67
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This changes the cemetery to have decaying graves ; when a newborn gains a random trait from a random grave, that grave is removed and the spot can be used again. It can be placed inside or outside a dome, for ease of use.
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Oval and Diamond Domes can be researched. You don't have the breakthrough anomalies anymore ! It doesn't take slots !
- 676KB
- 118
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Oval and Diamond Domes can be researched. You don't have the breakthrough anomalies anymore ! It doesn't take slots !
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Colonists AI improvement for all colonists : children ai, senior ai, tourists ai, idiots ai and worker ai. Seniors, Tourists and idiots avoid domes with needed workforce and/or insufficient housing, children go to domes with nurseries and schools, unspecialized workers go to domes with universities and/or sanatoriums if they cannot find work.
- 368KB
- 234
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Colonists AI improvement for all colonists : children ai, senior ai, tourists ai, idiots ai and worker ai. Seniors, Tourists and idiots avoid domes with needed workforce and/or insufficient housing, children go to domes with nurseries and schools, unspecialized workers go to domes with universities and/or sanatoriums if they cannot find work.
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This mod is used to reduce the time between autosaves, and to increase the number of autosave files kept. By default, it sets the Autosave frequency to save at the beginning of every Sol, and will keep the 5 most recent autosave files. If you have ModConfig by Aneurin, the frequency and number of files to keep can be changed
- 7KB
- 14
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This mod is used to reduce the time between autosaves, and to increase the number of autosave files kept. By default, it sets the Autosave frequency to save at the beginning of every Sol, and will keep the 5 most recent autosave files. If you have ModConfig by Aneurin, the frequency and number of files to keep can be changed
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I am adding every country to the game