Total War: Three Kingdoms

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  • Records Mod: Classic Total War (Standard) Details

    Ctw_Details  2.0.4 (standard)
    -> Classic total war
    ____________________--Mod Guide--___________________
    This mod was built towards a traditional classic total war experience and it's balanced for records mod.
    1-Aims for realistic and balanced battles with classic TW generals abilities.
    2-Aims for a military logistics management through supply & reserves mechanics.
    3-Aims to introduce court life, politics, romance & relationships in the game.
    4-Aims to balance all aspects and mechanics of the game that are poorly designed.
    5-Aims for bug fixing.
    -----------------------------Battles & Units & Military--------------------------
    -Realistic longer & balanced battles:
    battles are longer and more realistic, ...

  • Patch 1.7

    Patch 1.7 is very large and it will take me sometimes to translate . Hence, please use this mod in the meantime.

    This mod included General and City names only...

  • Records Mod: Classic Total War (Traditional) Details

    Ctw_Details 2.0.4 (traditional)
    -> Classic total war
    ____________________--Mod Guide--___________________
    This mod was built towards a traditional classic total war experience and it's balanced for records mod.
    1-Aims for realistic and balanced battles with classic TW generals abilities.
    2-Aims for a military logistics management through supply & reserves mechanics.
    3-Aims to introduce court life, politics, romance & relationships in the game.
    4-Aims to balance all aspects and mechanics of the game that are poorly designed.
    5-Aims for bug fixing.
    -----------------------------Battles & Units & Military--------------------------
    -Realistic longer & balanced battles:
    battles are longer and more realistic,...

  • Update 1.4

    Update 1.4: 

    When I did this overhaul, I didn't give much attention to Yellow Turbans, in update 1.4 I changed their entire tech tree in a same manner as I changed default tech tree. Yellow Turban Generals have changed skills as well....

  • Mod TW3K 1.1.0 crack ver 1.1.5 All faction history

    + thay đổi nhỏ cho nông dân bộ binh + Sửa nhạc , hình nền
    + Unlock all faction VH
    + Hội chợ Vũ khí ( bỏ tiền để mua vũ khí huyền thoại)
    Game sẽ khó hơn cho anh em khi chơi các faction nhỏ...

  • ezel 1000 plus game items

    Hello everyone i try to add some game items in this mods like heavy armors and some weapons
    Drive:\Steam\steamapps\common\Total War THREE KINGDOMS\data...

  • Expansion of Great War 3Q

    MoD bao gôm
    01.Norse_no_old_age.pack
    02.Reskin Units.pack
    03.Reskin all Hero 3Q.pack
    04.ADD Units.pack
    05.MakeThemUnique.pack
    06.More skillpoint + 4 Turn Reforms.pack
    07.NEW Art Ceo 3Q.pack
    Have fun

    ...

  • To become superhero

    Increases hero's charge bonus, melee attack, melee evasion...

  • Update 1.1 Changelog:

    Hello guys, I changed some things in my mod I shared few days ago. This time I did entire technology/Reform tree overhaul. Things I done: 
    You can see all the changes in "images" section. Their title will be "Update 1.1" !

    - You need to wait 4 turns instead of 5 to get a reform

    - Taxes are doubled (you get double the money but at double cost of public order and food) this change is made due to reform overhaul because you get a lot more public order now.

    - Every aspect has different bonuses completely. Detailed: 

    Water tree (trade focused): tier 1 gives: 

    +2% character experience -------------->       tier2 :   +5% character experience
    +2% income from commerce ------------>    tier 2:    +5...

  • OUTDATED Kazamax2's Event Mod Compatibility Issues and Fixes

    This document is not needed for 2.1.0 and above.  This is for people still using the old stuff and still need fixes.

    Save Game Editing to fix starting Characters
    This is to fix generic starting characters that are not picking up the DW portraits.
    I'll expand on this section later with more details but the basic gist to fix it is as followes:
    Download EditSF from here: https://sourceforge.net/projects/packfilemanager/files/EditSF
    Find your save file
    Open your save file in EditSF
    Go to Compressed Data->Campaign Env->Campaign Model->World->Character Generator->Persistant Storage
    Now you will need to find the character that you want to change.  I'm not sure if the numbers change throughout a playthrough but for example, Ca...

  • Version 2.x.x Beta Changelog

    2.x.x BETA CHANGE LOG


    NOTE: THIS IS BETA AND IS NOT GUARANTEED TO WORK.  SAVE GAMES MAY BREAK BETWEEN UPDATES AND THINGS MIGHT NOT LOAD PROPERLY AT TIMES. USE ONLY IF YOU WANT THE COOL AND SHINY NEW STUFF AND DON'T CARE TOO MUCH ABOUT BREAKING SAVE FILES.

    BETA FILES ONLY CONTAIN PACK FILES FOR OFFICERS AND EVENTS, FOR THE DYNASTY WARRIORS PORTRAITS, PLEASE DOWNLOAD VERSION 1.7.0

    2.1.2-beta
    The beta version of the game is required.  You can follow CA's official instructions to enable the beta version of the game here: https://www.totalwar.com/blog/total-war-three-kingdoms-update-1-1-0-beta/

    Minor update to fix some events.  Only thing that's changed is the events so it is 100% save game compatible with 2.1.1-beta

    ...

  • Five Tiger Generals

    This mod changed 'GRAND COMMANDANT' FROM 1 up to 5,Just right on the picture.(Only in the blue circle.)
    Inspire from https://www.nexusmods.com/totalwarthreekingdoms/mods/70...