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Huil's Face - Character Preset
My Main character, now available for the public.
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A little clothing mod.
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Fallout of the Planet of the Apes
Fallout of the Planet of the Apes is an ambitious, trail-blazing DLC-sized mod for Fallout 4, Bethesda Game Studios’ 2015 post-apocalyptic adventure.We aim to Create a whole new game based on the potA films in the Fallout 4 engine.
- 122.6MB
- 0
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Fallout of the Planet of the Apes
Fallout of the Planet of the Apes is an ambitious, trail-blazing DLC-sized mod for Fallout 4, Bethesda Game Studios’ 2015 post-apocalyptic adventure.We aim to Create a whole new game based on the potA films in the Fallout 4 engine.
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The Plasrail by Niero is one of my favourite weapon mods on the Nexus, but I had an issue, that I am stupid and didn't like the new ammo type cause I always preferred consistency in ammunition instead of ammo for one weapon.
- 1KB
- 0
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The Plasrail by Niero is one of my favourite weapon mods on the Nexus, but I had an issue, that I am stupid and didn't like the new ammo type cause I always preferred consistency in ammunition instead of ammo for one weapon.
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run this xedit script in and wam bam thankyou m'am
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Zombie Ghoul Main Menu Replacer for Walking Things Music Replacer
A creepy black and white video footage of Zombie ghouls as a video replacement for the main menu background.This is only a video, no music included. It is meant to be used with "Walking Things Music Replacer" which replaces the main menu music and game soundtrack, but no menu video.
- 235.7MB
- 0
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Zombie Ghoul Main Menu Replacer for Walking Things Music Replacer
A creepy black and white video footage of Zombie ghouls as a video replacement for the main menu background.This is only a video, no music included. It is meant to be used with "Walking Things Music Replacer" which replaces the main menu music and game soundtrack, but no menu video.
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Dommage Volant - Traduction FR
Traduction simple en français du fameux mod Unlimited Floating Damage de kassent
- 1KB
- 0
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Dommage Volant - Traduction FR
Traduction simple en français du fameux mod Unlimited Floating Damage de kassent
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Strong Back Carry Weight increase and the increase goes up to max rank. Carry home all those weights, make your own gym, and pump iron with the best of them.
- 2KB
- 1
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Strong Back Carry Weight increase and the increase goes up to max rank. Carry home all those weights, make your own gym, and pump iron with the best of them.
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Another Pine Forest - Minuteman Watchtowers Compatibility
Compatiblity patch for the two mods.
- 19KB
- 0
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Another Pine Forest - Minuteman Watchtowers Compatibility
Compatiblity patch for the two mods.
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Transfer Settlement Blueprints Starlight Drive In
A building site with protective walls from the "Clean and flat settlements v1.2.2" mod (Language Russian/English/Spanish).The Blueprint contains only elements of buildings and other objects, but not the location itself with walls.Vanilla settlements or settlements modified by other mods will not work!
- 76KB
- 0
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Transfer Settlement Blueprints Starlight Drive In
A building site with protective walls from the "Clean and flat settlements v1.2.2" mod (Language Russian/English/Spanish).The Blueprint contains only elements of buildings and other objects, but not the location itself with walls.Vanilla settlements or settlements modified by other mods will not work!
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Adds 5 New Survival Camps to the elevated highways throughout the Wasteland
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9mm Pistol (Browning Hi-Power) Redux - Munitions Patch
This mod changes the caliber of DeadPool2099's 9mm Pistol to Munitions' 9mm caliber round.
- 1KB
- 0
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9mm Pistol (Browning Hi-Power) Redux - Munitions Patch
This mod changes the caliber of DeadPool2099's 9mm Pistol to Munitions' 9mm caliber round.
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MW2023 - BAS-B (SIG XM7 Spear) - RU
Русификатор мода
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Vault Suit-CreationClub-CZECH translate
Toto je PŘEKLAD ! pro Vault Suit Customization z Creation Club ! Jsou to kombinézy různých barev,očíslování a můžete si je i vylepšit na pracovním stole ...Dají se najít hned po vytvoření postavy ve Vaultu, ale je to jen malý zlomek těchto obleků, než uděláte úkol, kde je máte vypátrat.Barvy jsou super a hned to v té hře
- 4KB
- 0
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Vault Suit-CreationClub-CZECH translate
Toto je PŘEKLAD ! pro Vault Suit Customization z Creation Club ! Jsou to kombinézy různých barev,očíslování a můžete si je i vylepšit na pracovním stole ...Dají se najít hned po vytvoření postavy ve Vaultu, ale je to jen malý zlomek těchto obleků, než uděláte úkol, kde je máte vypátrat.Barvy jsou super a hned to v té hře
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Tumbajamba's Army Pullover Outfit
This mod adds a brand new Army Pullover armor to the game.
- 560KB
- 5
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Tumbajamba's Army Pullover Outfit
This mod adds a brand new Army Pullover armor to the game.
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Traduction FR de Better Lootable Vehicles of the Commonwealth
Traduction française du mod Better Lootable Vehicles of the Commonwealth
- 1.8MB
- 0
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Traduction FR de Better Lootable Vehicles of the Commonwealth
Traduction française du mod Better Lootable Vehicles of the Commonwealth
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Traduction FR de Scrap Everything
Traduction française du mod Scrap Everything
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Mod that allows players to toggle the equipped items using the favorites menu. Taking off your sunglasses no longer requires you to open your pipboy.
- 118KB
- 18
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Mod that allows players to toggle the equipped items using the favorites menu. Taking off your sunglasses no longer requires you to open your pipboy.
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FallUI HUD - 76 Tweaked Preset
A FallUI - HUD preset in the style of Fallout 76
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Ron Playerman - Ron Pearlman player voice
Replaces the player voice with XVsynth produced Ron Pearlman
- 2.6GB
- 0
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Ron Playerman - Ron Pearlman player voice
Replaces the player voice with XVsynth produced Ron Pearlman
Media
Explore all mediaNews & Updates
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Compatibility
Obviously, mods that add or modify weapons will need patching. The good news, is that all this is done with an MXPF FO4Edit scripted patching tool. As of V2, using this script is MUCH more user friendly than V1, however it still requires a bit of knowledge to run. Modded weapons/armor that closely match vanilla should just work. Mods that use their own attachment points, don't use the vanilla keywords, or have attachments that stray from the standard vanilla set will still work, but may have things disabled if the script can't figure out what to do with them.
There are three configuration files that ship with the inside the Degrade folder - ammo.ini, powerArmor.ini, and weapons.ini. Whenever you run the script, your load order will be examined, and these fil... -
1.In the workshop of the Fallout 4 game, there are many items of construction that cannot be built, so many Mods have been added as supplements, among which the most famous is "Homemaker Expanded Settlements V1.73"; "Homemakers Expanded Settlements" have made rich additions, but there are still omissions, such as the Metal Chairs with eating steak animations in Diamond City, beds for children, and traditional sloping roofs. Therefore, I made a Mod to supplement the omissions of the "Homemakers Expanded Settlements" Mod.In addition, this Mod does not require F4SE as a front-end support, so this Mod is applicable to "version 1.10.980" that has been upgraded with "Fallout 4 next gen patch".2.These additional items are all placed in the "Special" menu of the workshop, making it convenient for ...
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Expansion Description: More Legendary Effects
By default Skiesbleed's More Legendary Effects only allows to find its new/custom legendary effects on legendary enemies. This mod expands the original mod's feature set by several completely new features, made possible by utilising LEO as a framework.
<<< CONTENT >>>
All of MLE's legendary effects come with a loose mod reference now. That means you can detach an effect from an item and transfer it to another item.
All of MLE's legendary effects can be crafted from scratch if you have enough Legendary Microchips in your possession and meet the perk requirements. I tried to balance the recipes according to the effects' power level. Some of them even require different perks than the usual setup consisting of Armorer, Blacksmith,... -
Expansion Description: Mythic Legendary Modifications
By default chuckdm's Mythic Legendary Modifications relies on another old legendary crafting mod that is incompatible with other legendary mods. With this release this dependency was removed and thus the mod became compatible with LEO.
Also, the original mod only allows to craft its new/custom legendary effects. This mod however expands the original mod's feature set by several completely new features, made possible by utilising LEO as a framework.
<<< CONTENT >>>
The original mod dependency (Legendary Modification) was removed.
All of MLM's armour and weapon effects can be injected into the legendary loot pool, or removed from it if you previously injected them, the same way you can control the effects part of LEO.
A... -
Expansion Description: Legendary Modification Enhanced
GokuGX's Legendary Modification Enhanced made compatible with LEO. This is stand-alone, you don't need the original mod.
<<< PROPERTIES >>>
Original mod dependency (Legendary Modification) removed
LEO's extra slots added
Effects can only be crafted, they don't drop from legendary NPCs
Effects are only available on the first/vanilla legendary slot
Bugs with the original mod will be included here as well
The mod's effects might be extremely unbalanced
I don't support/maintain this mod. If you want to see something changed then you'd have to do it yourself or find somebody else willing to do it for you.
I also never used this mod myself, so if you got any questions about its content I won't be... -
Expansion Description: Legendary Mod Additions
By default Adviser69's Legendary Mod Additions only allows to craft its new/custom legendary effects. This mod expands the original mod's feature set by several completely new features, made possible by utilising LEO as a framework.
IMPORTANT: The ESL variant of LMA is required to make this mod work, the default non-ESL isn't a valid alternative.
<<< CONTENT >>>
All of LMA's armour (excluding PA) and weapon effects can be injected into the legendary loot pool, or removed from it if you previously injected them, the same way you can control the effects part of LEO.
All of LMA's effects are available on all 5 of LEO's legendary attach points.
As per usual with LEO, if you want to use the effects on L2-L5 you ha... -
Most of the weapons in this mod will only be beneficial for the first few levels of the game. Once the Player gains more skill, and finds or purchases more capable weapons, most entry level weapons are out classed. However, the 10mm Pistol and the Laser Musket Both have the ability to take you deep into the game. These weapons equal anything you can buy or pick up, including Legendary versions. So don't be too quick to set these two aside, they will serve you well wherever your travels lead you....
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A team of pirate mercenaries known as the Lagoon Company smuggles goods in and around the seas of Southeast Asia in the early to mid 1990s. The Lagoon Company consists of four members: Dutch, the leader; Revy,
the main gunfighter; Benny, the mechanic, computer specialist, and
researcher; and Rock, an ex-salaryman hijacked by the team and abandoned by his department chief, eventually
becoming their negotiator and "professional" face of the group,
retaining his old job skills.
Their base of operations is located in the fictional harbor city of Roanapur in east Thailand near the border of Cambodia (somewhere in
the Mueang Trat district, likely on the mainland north/northeast of the Ko Chang island or on the island itself). The cit... -
LET ME KNOW IF I MUST TAKE THIS DOWN COMBINED ENB FROM C.ENB LOST WORLD STALKER PROFILE, AND GHOST ENB FOR TRUE STORMS, NAC X, PULLUTED CLIMATE.
DISCORD ---->>>> Joelthiese#6854... -
Hello!
Long time Nexus Mods user, first time uploader. If you, the reader, choose to download this mod then please do not hesitate to provide any technical suggestions or feedback and constructive criticism.
I would like to expand on this mod as time goes on, but modding is a new hobby for me and I don't have any hard dates or schedule that I can set aside for working on this project. If you do choose to download this mod, I appreciate your interest and ask your patience as I learn.
Thank you,
Barton... -
Optional SS2 features related information
Optional SS2 features - *these options won't even be shown in the installer for enabling if SS2 is not a currently active mod*:
Single-level SS2 City Plan design, with a variant to enable use of the city plan in the settlement as either an outpost or non-outpost for SS2 players. See article for more information but in short these are akin to SS2 Basics non-upgradable city plans on the base SS2 mod, and are not strictly balanced for hardcore/components. I might consider doing leveled plans in the future if there's enough demand.
Custom City Leader support for Crazy Marty(Independent Fallout Wiki page linked here). If outpost specific leader mechanics, like the "Outpost commanders" on SS1 Conqueror are added I will consider adding dedicated custom leader support for that for Craz... -
City Plan requirements - VFX Basics Single Level Outpost Plan:
Sim Settlements 2: tested with 3.3.0+ & All Chapters Pack & Workshop Framework, tested with versions compatible with SS2 3.3.0+ in a scenario that assumes no item sorter patching of WSFW + SS2 content + no content incompatible with SS2 in use including those under Known Issues
SS2 Superstructures addon pack: this is used for many of the plots & the custom foundations are used. Using this pack also ensures availability of options for plot configurations including 3x3 municipal, 1x1 municipal, 3x3 residential.
SS2 Jampads: major plots used including the main training recreation plot & the 1x1 power transfer municipal, helps ensure availability of options for 3x3 recreation + 3x3 municipal + 1x1... -
The Comedian had also been a Vault dweller.
Of a Vault that he had decided to deal with problems in a more philosophical and spiritual way.It's good to summarize the concept with the phrase
"in this Vault there was a corridor and two rooms."
The inhabitants did not know how long this corridor was, but they knew that in the other room there were deathclaws, yes because deathclaws existed long before the bombs. Man is an evolutionary species and therefore when stressed or in difficulty he will make updates, because he is not the smartest, meanest or most intelligent; but who adapts.
They were all people who already had exceptional basic skills,
for example The Comedian had perceived and seen things much earlier and this had led him months earlier to take a ... -
the mod increase the cash register and increase the prewar money value from 8 to 20 and add to the loot pipe gun and 38 callibar ammo but i use Pipe 'B' Gone Munitions to replace pipe guns into Decent weapons like pipe gun to 9m pistol...
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My second preset I created that I want to share with the community.
I hope you guys enjoy!... -
I am new to modding and I've always wanted to try and get into the modding scene. Hope you guys enjoy!...
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Hilfe zur manuellen Installation - uebersetzter Artikel der Hauptmod
Lade zuerst die Mod herunter und entpacke die RAR-Datei. Sie sollte die folgenden Ordner enthalten:
00 - Main
01 - DLC
02 - GOTY ESP
03 - Patches
04 - Addons
05 - Prepacked
fomod
Entscheide dich zunächst, ob du die ADD- oder die REPLACE-Version des Mods installieren möchtest.
Zur Erinnerung: Die ADD-Version fügt alle Zielfernrohre hinzu, ohne das Zielfernrohr der Vanilla-Version zu verändern.
Die REPLACE-Version ersetzt die kurzen und mittleren Zielfernrohre durch 4x bzw. 8x Kampfzielfernrohre.
Außerdem werden in der REPLACE-Version die kurzen und langen Zielfernrohre der Aufklärer durch 4x und 8x Kampfzielfernrohre der Aufklärer ersetzt.
ESP'S
Zuerst stellen wir sicher, dass die ES... -
This article is kind of a "developer commentary" - it contains information that may or may not be interesting to some people. None of this is required to play/understand the contents of this mod, but be warned that this article does nonetheless contain spoilers.
With that out of the way, here's some more or less interesting trivia about the locations of this mod!
Buried Super-Duper Mart
This location was designed to offer a lot of common components in a region that otherwise lacked them (central Glowing Sea).
I originally planned this location to have a basement (like the Lexington counterpart), but I scrapped the idea when I couldn't sensibly fit that with the idea of providing a safehouse for Survival players. In the original idea, ghouls... -
อัปเดตไฟล์ตาม Offcial Update ของ Bethesda
เพิ่มคำแปล Creation แจกฟรีที่มาพร้อมกับการอัปเดต Next Gen ในเควสต์ต่อไปนี้
- Echoes of the Past
- When Pig's Fly
- Crucible
- Best of Three
- Pyromaniac
- Speak of the Devil... -
The Rule of One and Modding Bethesda Games
What is the rule of one?
The rule of one means that all Bethesda titles only ever use the last record of any given formid. This is why we can change the game.
How it works is like this: A formid is created. Every succeeding record with the same formid then replaces that record in it's entirety. So if I have a specific formid, and 100 people make changes, that means I now have 101 records with that formid. They are then read sequentially by the game engine until the last record is read. Every time the engine looks at the next record, it essentially forgets all the prior records and only remembers the last one read. This means that 99 of those 100 changes are completely discarded and not seen by the game. Since a patch is just another succeeding record, all ...