Surviving Mars

Join the largest
modding community

More mods

Explore all mods
  • Mars Underground

    Mars Underground

    Last Update: 31 May 2023
    Author: Zanstel
    Uploader: natleg

    Do you think that there is no reason to go underground? That it's just more simple to do the same on surface?Then... go for this challenge.Mars Underground offer a challenge designed to force you to go underground. Under a hellish electrostatic dust storm, remain on surface is almost impossible.DEPENDS ON GREEN M

    • 956KB
    • 6
    • --

    Mars Underground

    Last Update: 31 May 2023
    Author: natleg

    Do you think that there is no reason to go underground? That it's just more simple to do the same on surface?Then... go for this challenge.Mars Underground offer a challenge designed to force you to go underground. Under a hellish electrostatic dust storm, remain on surface is almost impossible.DEPENDS ON GREEN M

  • AllTech Danger

    AllTech Danger

    Last Update: 16 May 2018
    Author: Alexliyu
    Uploader: alexliyu

    You do not know what is danger!!Add difficult patterns and enemies to the game.yet, It is a RTS game!

    • 807KB
    • 8
    • --

    AllTech Danger

    Last Update: 16 May 2018
    Author: alexliyu

    You do not know what is danger!!Add difficult patterns and enemies to the game.yet, It is a RTS game!

  • Oval Dome Unlocked

    Oval Dome Unlocked

    Last Update: 28 Mar 2018
    Author: FGRaptor
    Uploader: FGRaptor

    You played several times, but never got the Breakthrough for it?Well, no more!Now, whenever you have build at least one Medium Dome and any Spire building, you will discover the Breakthrough tech for the Oval Dome.This also works for save games and will give you the Breakthrough if you have any Medium Domes and Spires already buil

    • 245KB
    • 89
    • --

    Oval Dome Unlocked

    Last Update: 28 Mar 2018
    Author: FGRaptor

    You played several times, but never got the Breakthrough for it?Well, no more!Now, whenever you have build at least one Medium Dome and any Spire building, you will discover the Breakthrough tech for the Oval Dome.This also works for save games and will give you the Breakthrough if you have any Medium Domes and Spires already buil

  • Survival Dome 2.0

    Survival Dome 2.0

    Last Update: 08 Apr 2018
    Author: Ryuk DeathGod
    Uploader: DeathNoteRyuk02

    Adds new living buildings and production, as well as technologies to unlock them. Changes some game values.A mod for players wishing to build domes with a lot of population and production.The balancing is built so that it is balanced and not too much OP.In future : New Crop, Building, Technologies, Stockage Building.

    • 11KB
    • 65
    • --

    Survival Dome 2.0

    Last Update: 08 Apr 2018

    Adds new living buildings and production, as well as technologies to unlock them. Changes some game values.A mod for players wishing to build domes with a lot of population and production.The balancing is built so that it is balanced and not too much OP.In future : New Crop, Building, Technologies, Stockage Building.

  • Cheat Mod - Instant Research

    Cheat Mod - Instant Research

    Last Update: 08 Sep 2021
    Author: Wolvyreen
    Uploader: wolvyreen

    Simply queue up your research and exit back to the map and the research will be completed.Keep queing until you have researched all techs.

    • 1.6MB
    • 169
    • --

    Cheat Mod - Instant Research

    Last Update: 08 Sep 2021
    Author: wolvyreen

    Simply queue up your research and exit back to the map and the research will be completed.Keep queing until you have researched all techs.

  • Electronic Engineer

    Electronic Engineer

    Last Update: 17 Jun 2022
    Author: rrpbercik
    Uploader: rrpbercik

    Automated electronics systems specialist commander profile.

    • 49KB
    • 6
    • --

    Electronic Engineer

    Last Update: 17 Jun 2022
    Author: rrpbercik

    Automated electronics systems specialist commander profile.

  • Nurseries Limit Births

    Nurseries Limit Births

    Last Update: 26 Mar 2018
    Author: Thorik
    Uploader: Th0rik

    This mod limits the number of births to open slots available in the dome nurseries.You can mark a dome as a Birth Dome with a button toggle (added in the dome window).Such domes will receive births from other domes, so you can concentrate your nurseries (and population growth) in one place.Normal Domes will still prioritise their

    • 3KB
    • 92
    • --

    Nurseries Limit Births

    Last Update: 26 Mar 2018
    Author: Th0rik

    This mod limits the number of births to open slots available in the dome nurseries.You can mark a dome as a Birth Dome with a button toggle (added in the dome window).Such domes will receive births from other domes, so you can concentrate your nurseries (and population growth) in one place.Normal Domes will still prioritise their

  • Smarter Worker AI

    Smarter Worker AI

    Last Update: 08 Apr 2018
    Author: Thorik
    Uploader: Th0rik

    Specialists will ONLY work outside of their respective field if there are NONE free slots for their specialization in whole dome.

    • 3KB
    • 337
    • --

    Smarter Worker AI

    Last Update: 08 Apr 2018
    Author: Th0rik

    Specialists will ONLY work outside of their respective field if there are NONE free slots for their specialization in whole dome.

  • Construction Shows Attachments

    Construction Shows Attachments

    Last Update: 19 Sep 2019
    Author: LukeH
    Uploader: LukeH

    Shows ModItemAttachments during placement and construction of the buildings.

    • 1.5MB
    • 15
    • --

    Construction Shows Attachments

    Last Update: 19 Sep 2019
    Author: LukeH

    Shows ModItemAttachments during placement and construction of the buildings.

  • Cheaper Consumer Items

    Cheaper Consumer Items

    Last Update: 12 Oct 2018
    Author: mk-fg
    Uploader: FraGGod

    70% cheaper Art and Electronics shop consumables for your crowded domes.

    • 2KB
    • 56
    • --

    Cheaper Consumer Items

    Last Update: 12 Oct 2018
    Author: FraGGod

    70% cheaper Art and Electronics shop consumables for your crowded domes.

  • Colonists Of Mars

    Colonists Of Mars

    Last Update: 27 Feb 2019
    Author: akeean
    Uploader: akeean

    Additional story chain that runs along any chosen mystery. Has a chance to trigger once colonists arrive.

    • 3.2MB
    • 16
    • --

    Colonists Of Mars

    Last Update: 27 Feb 2019
    Author: akeean

    Additional story chain that runs along any chosen mystery. Has a chance to trigger once colonists arrive.

  • Smarter Migration AI

    Smarter Migration AI

    Last Update: 08 Apr 2018
    Author: Thorik
    Uploader: Th0rik

    Specialists not working in their profession will migrate as soon as there will be an open slot in workplace of their specialization in any nearby dome. They will also migrate if they find a workplace matching their specialization where non-specialists work.

    • 4KB
    • 238
    • --

    Smarter Migration AI

    Last Update: 08 Apr 2018
    Author: Th0rik

    Specialists not working in their profession will migrate as soon as there will be an open slot in workplace of their specialization in any nearby dome. They will also migrate if they find a workplace matching their specialization where non-specialists work.

  • Longer Tunnels Tech

    Longer Tunnels Tech

    Last Update: 08 Sep 2021
    Author: Wolvyreen
    Uploader: wolvyreen

    This mod adds two additional technologies. One to the Engineering tree and another to the Breakthrough tree.Researching these techs allows the player to build tunnels at longer distances.

    • 408KB
    • 260
    • --

    Longer Tunnels Tech

    Last Update: 08 Sep 2021
    Author: wolvyreen

    This mod adds two additional technologies. One to the Engineering tree and another to the Breakthrough tree.Researching these techs allows the player to build tunnels at longer distances.

  • Elevator A.I.

    Elevator A.I.

    Last Update: 05 Jun 2019
    Author: SkiRich
    Uploader: skirichmods

    The Elevator A.I. is logic you can install in to your Space Elevator to automate restocking your colony and control rare metals exports.Never run out of resources when you need them most.

    • 3.3MB
    • 57
    • --

    Elevator A.I.

    Last Update: 05 Jun 2019
    Author: skirichmods

    The Elevator A.I. is logic you can install in to your Space Elevator to automate restocking your colony and control rare metals exports.Never run out of resources when you need them most.

  • Patriot Missile Defense System

    Patriot Missile Defense System

    Last Update: 16 May 2019
    Author: Skirichmods
    Uploader: skirichmods

    Raytheon has provided us with the Patriot Missile System.This is a Standalone Missile Battery with Attack Rovers.Capable of defending against Meteors, Dust Devils and Enemies

    • 8.0MB
    • 109
    • --

    Patriot Missile Defense System

    Last Update: 16 May 2019
    Author: skirichmods

    Raytheon has provided us with the Patriot Missile System.This is a Standalone Missile Battery with Attack Rovers.Capable of defending against Meteors, Dust Devils and Enemies

  • Autosave Frequency

    Autosave Frequency

    Last Update: 06 Aug 2018
    Author: Dawnmist
    Uploader: dawnmist2

    This mod is used to reduce the time between autosaves, and to increase the number of autosave files kept. By default, it sets the Autosave frequency to save at the beginning of every Sol, and will keep the 5 most recent autosave files. If you have ModConfig by Aneurin, the frequency and number of files to keep can be changed

    • 7KB
    • 14
    • --

    Autosave Frequency

    Last Update: 06 Aug 2018
    Author: dawnmist2

    This mod is used to reduce the time between autosaves, and to increase the number of autosave files kept. By default, it sets the Autosave frequency to save at the beginning of every Sol, and will keep the 5 most recent autosave files. If you have ModConfig by Aneurin, the frequency and number of files to keep can be changed

  • Tons of countries North America

    Tons of countries North America

    Last Update: 04 Jun 2018
    Author: TurtleCat
    Uploader: Turt1eCat

    Sponsors and logos for north american countries

    • 523KB
    • 9
    • --

    Tons of countries North America

    Last Update: 04 Jun 2018
    Author: Turt1eCat

    Sponsors and logos for north american countries

  • Oldest Profession On Mars

    Oldest Profession On Mars

    Last Update: 03 Mar 2019
    Author: LukeH
    Uploader: LukeH

    New building "Brothel" with new "Escort" profession; related Commander profile, Breakthrough research, Game Rules, and more.

    • 7.1MB
    • 49
    • --

    Oldest Profession On Mars

    Last Update: 03 Mar 2019
    Author: LukeH

    New building "Brothel" with new "Escort" profession; related Commander profile, Breakthrough research, Game Rules, and more.

  • More Dome Buildings

    More Dome Buildings

    Last Update: 26 Mar 2018
    Author: FGRaptor
    Uploader: FGRaptor

    More Buildings for domes including many service buildings and Spires. The added variety of service buildings should let you find something that fits every dome.The new Dome Service buildings can be found in their own Build Category, "More Dome Services".

    • 422KB
    • 172
    • --

    More Dome Buildings

    Last Update: 26 Mar 2018
    Author: FGRaptor

    More Buildings for domes including many service buildings and Spires. The added variety of service buildings should let you find something that fits every dome.The new Dome Service buildings can be found in their own Build Category, "More Dome Services".

  • Logo Template

    Logo Template

    Last Update: 02 Apr 2018
    Author: Graybark
    Uploader: Graybark

    Template for the rocket logo in gimp and png format.

    • 104KB
    • 8
    • --

    Logo Template

    Last Update: 02 Apr 2018
    Author: Graybark

    Template for the rocket logo in gimp and png format.

News & Updates

  • Donation Points are changing

    We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...

    • 807 Comments
  • Morrowind May Modathon and Skywind

    The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.


    Skywind Development Update

    Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...

    • 29 Comments
  • Changes to Premium Billing

    The price of a premium subscription is increasing on 17 June 2024.
    We are required to start collecting taxes globally so you may have taxes added to your current subscription.
    We are moving to a different payment provider.
    We will offer billing in more local currencies.
    Existing Lifetime Premium memberships will be unaffected.


    Price increases

    We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...

    • 1 Comments
  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 286 Comments
  • Tending the crops - JennaJuffuffles

    In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection. 
     

    Thanks for joining us today, Jenna. To get started, could you tell us a little a...

    • 20 Comments
  • Get ready for Stardew Valley 1.6!

    Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.


    What's new in Stardew Valley 1.6?

    There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...

    • 40 Comments
  • Mod Author Premium Rewards are here

    In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.


    What are we doing?

    We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...

    • 199 Comments
  • Free Premium for Mod Authors

    We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...

    • 436 Comments
  • 10 Billion Downloads

    A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.

    The site will hit 10 billion file downloads today.

    This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:


    If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...

    • 162 Comments
  • An update on App development

    For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.

    This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...

    • 123 Comments
  • Notifications System further updates

    This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.

    The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...

    • 196 Comments
  • C3: Community Creations Con starts 2 Feb

    Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...

    • 30 Comments
  • Palworld and Pokémon

    Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.

    Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...

    • 140 Comments
  • Enhancing Night City - deceptious

    We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.

    Thanks for chatting to us. Would you mind telling us what got you into modding?

    I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...

    • 44 Comments
  • Notifications System Improvements

    This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.

    Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.


    What are we doing?

    We’re updating our notifications system so that it better handles our curre...

    • 179 Comments
  • Introducing: The Porpoise and The King

    Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.

    Welcome, Amber and Charlie. Why don’t you both tell us a bit about...

    • 31 Comments
  • The Twelve Mods of Christmas

    A joyous festive season to you all my gamers. As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia.

    To get more eyes on these fun pieces of content, we’re releasing this news post roundup of all the mods we’ve posted so far with more to come. The news post will be updated daily until all 12 featured mods are added.

    For m...

    • 40 Comments
  • Moving your Site Preferences

    Update 9 Jan 2023

    This change is now live for all users. You can view the new preferences section here.



    As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...

    • 66 Comments