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  • Plot Saves - Radiation Belt Builds

    Plot Saves - Radiation Belt Builds

    Last Update: 29 Nov 2013
    Author: Defektiv
    Uploader: Defektiv

    Stuck Shipyards fixed as of 1.24 Save games for advancement through the build portions of the plot, in Radiation Belt.

    • 2.8MB
    • 39
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    Plot Saves - Radiation Belt Builds

    Last Update: 29 Nov 2013
    Author: Defektiv

    Stuck Shipyards fixed as of 1.24 Save games for advancement through the build portions of the plot, in Radiation Belt.

  • No Spawned Trade ship Cargo

    No Spawned Trade ship Cargo

    Last Update: 05 Aug 2014
    Author: SilverXarrow
    Uploader: tyler4171

    My first upload to Nexus This mod's intentions is to clear all spawned trade and mining ship cargo of wares upon spawn. This DOES NOT remove drones or Fuel Cells, just trade goods.

    • 4KB
    • 3
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    No Spawned Trade ship Cargo

    Last Update: 05 Aug 2014
    Author: tyler4171

    My first upload to Nexus This mod's intentions is to clear all spawned trade and mining ship cargo of wares upon spawn. This DOES NOT remove drones or Fuel Cells, just trade goods.

  • Hello My Name Is_M-O-R-E

    Hello My Name Is_M-O-R-E

    Last Update: 25 Nov 2013
    Author: evercall8
    Uploader: evercall8

    This Mod replaces the job specific appearance and race so they mix. And maybe you could find Yisha on a station as engineer and ask her to work in the Back of you ship.

    • 4KB
    • 58
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    Hello My Name Is_M-O-R-E

    Last Update: 25 Nov 2013
    Author: evercall8

    This Mod replaces the job specific appearance and race so they mix. And maybe you could find Yisha on a station as engineer and ask her to work in the Back of you ship.

  • Ship Classification Names

    Ship Classification Names

    Last Update: 23 Nov 2013
    Author: QMan
    Uploader: theqmann

    Renames most ships ingame to give them an X universe classification (M5, TL, etc.)

    • 2KB
    • 81
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    Ship Classification Names

    Last Update: 23 Nov 2013
    Author: theqmann

    Renames most ships ingame to give them an X universe classification (M5, TL, etc.)

  • Fight Reloaded v050

    Fight Reloaded v050

    Last Update: 19 Apr 2014
    Author: Lord Morpheus
    Uploader: xLordMorpheusx

    This mod is a full rebalancing mod to restore the fight part of the game. Enemies are much more challenging which leads to fun and exciting fights. To improve fightning even further generic missions are greatly improved. A Cartel Raid on hard difficulty only attacks with a few fighters? Not anymore.

    • 383KB
    • 60
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    Fight Reloaded v050

    Last Update: 19 Apr 2014

    This mod is a full rebalancing mod to restore the fight part of the game. Enemies are much more challenging which leads to fun and exciting fights. To improve fightning even further generic missions are greatly improved. A Cartel Raid on hard difficulty only attacks with a few fighters? Not anymore.

  • Miscellaneous OOZ Combat Tweaks

    Miscellaneous OOZ Combat Tweaks

    Last Update: 27 Feb 2016
    Author: w_evans
    Uploader: fallout_knye

    Simple mod with a couple of tweaks to the OOZ combat code.

    • 10KB
    • 62
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    Miscellaneous OOZ Combat Tweaks

    Last Update: 27 Feb 2016
    Author: fallout_knye

    Simple mod with a couple of tweaks to the OOZ combat code.

  • Tie Fighter Booster Sound

    Tie Fighter Booster Sound

    Last Update: 28 Nov 2013
    Author: Scrappy Coco
    Uploader: KantaroX

    A wise mechanic you met on your way through the spacebars said: If ya wanna get it goin with the older ladies around here, you need a spacecraft with a real outrageous engine sound!

    • 409KB
    • 45
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    Tie Fighter Booster Sound

    Last Update: 28 Nov 2013
    Author: KantaroX

    A wise mechanic you met on your way through the spacebars said: If ya wanna get it goin with the older ladies around here, you need a spacecraft with a real outrageous engine sound!

  • X Rebirth Savegames Manager

    X Rebirth Savegames Manager

    Last Update: 14 Dec 2013
    Author: deleted8263368
    Uploader: deleted8263368

    Simple tools to manage your X Rebirth savegames. It allows you to backup many set of savegames and then restore them later. It is particularly usefull if you want to try something in a new game and/or switch between free play or campain in a few seconds.

    • 326KB
    • 103
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    X Rebirth Savegames Manager

    Last Update: 14 Dec 2013

    Simple tools to manage your X Rebirth savegames. It allows you to backup many set of savegames and then restore them later. It is particularly usefull if you want to try something in a new game and/or switch between free play or campain in a few seconds.

  • Learning All The Things

    Learning All The Things

    Last Update: 05 Nov 2018
    Author: iforgotmysocks
    Uploader: iforgotmysocks

    This mod allowes every player controlled npc to level up one of his relevant* skills once an hour based on a percentage, that the player can define in the modfile himself. Standard value is a 30% chance.

    • 2KB
    • 43
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    Learning All The Things

    Last Update: 05 Nov 2018

    This mod allowes every player controlled npc to level up one of his relevant* skills once an hour based on a percentage, that the player can define in the modfile himself. Standard value is a 30% chance.

  • YorrickGTN-001

    YorrickGTN-001

    Last Update: 22 Dec 2013
    Author: YorrickVander
    Uploader: hitchhiker54

    Outputs the games economy to the .log file, including a simple python script to parse the log and generate a sqlite db for analysis. Sorry no localisation this version.

    • 4KB
    • 4
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    YorrickGTN-001

    Last Update: 22 Dec 2013
    Author: hitchhiker54

    Outputs the games economy to the .log file, including a simple python script to parse the log and generate a sqlite db for analysis. Sorry no localisation this version.

  • Rare Engines Scan Best

    Rare Engines Scan Best

    Last Update: 19 Mar 2016
    Author: strudo
    Uploader: strudo

    This mod makes rare engine parts ping with the best scan result (white) when using the long range scanner.

    • 2KB
    • 48
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    Rare Engines Scan Best

    Last Update: 19 Mar 2016
    Author: strudo

    This mod makes rare engine parts ping with the best scan result (white) when using the long range scanner.

  • XRCatExtract

    XRCatExtract

    Last Update: 17 Nov 2013
    Author: stk25
    Uploader: stk25

    Cat/dat file extractor for X Rebirth, using .NET 2.0

    • 8KB
    • 111
    • --

    XRCatExtract

    Last Update: 17 Nov 2013
    Author: stk25

    Cat/dat file extractor for X Rebirth, using .NET 2.0

  • Reworked Cursors

    Reworked Cursors

    Last Update: 25 Nov 2013
    Author: Idontevenn0
    Uploader: bamm750

    Reworked main cursor, custom red target cursor and custom green flyto cursor.

    • 1KB
    • 141
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    Reworked Cursors

    Last Update: 25 Nov 2013
    Author: bamm750

    Reworked main cursor, custom red target cursor and custom green flyto cursor.

  • SkunkTurrets

    SkunkTurrets

    Last Update: 13 Oct 2014
    Author: iforgotmysocks
    Uploader: iforgotmysocks

    Early Alpha! Adds a turret to the skunk which comes with 3 modes of aggression: Active, Passive and Disabled

    • 39KB
    • 63
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    SkunkTurrets

    Last Update: 13 Oct 2014

    Early Alpha! Adds a turret to the skunk which comes with 3 modes of aggression: Active, Passive and Disabled

  • Simoom's Galactic Dress Code - NPC Appearance Overhaul

    Simoom's Galactic Dress Code - NPC Appearance Overhaul

    Last Update: 22 May 2016
    Author: Simoom
    Uploader: LorienSilmaril

    Simoom's Galactic Dress Code makes exhaustive changes to all the character macros, removing some ugly props from the selection pool and while adding a lot more variety to each NPC class. The variety does not come at the cost of ambiguity - the look and feel of each NPC class is carefully tailored and maintained.

    • 8KB
    • 147
    • --

    Simoom's Galactic Dress Code - NPC Appearance Overhaul

    Last Update: 22 May 2016

    Simoom's Galactic Dress Code makes exhaustive changes to all the character macros, removing some ugly props from the selection pool and while adding a lot more variety to each NPC class. The variety does not come at the cost of ambiguity - the look and feel of each NPC class is carefully tailored and maintained.

  • Focused Jump Drive

    Focused Jump Drive

    Last Update: 26 Jul 2016
    Author: Zen Industries
    Uploader: Zenchina

    Focused Jump Drive - FJD, developed by Zen Industries, is improved version of Unfocused Jump Drive - UFJD. It won't take you to randomized sector, it will take you to exact zone you plot as destination. Point of entry in target zone, is randomized inside 10km cube from center of zone. It will take 80% of your shield energy to perform jum

    • 1.3MB
    • 46
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    Focused Jump Drive

    Last Update: 26 Jul 2016
    Author: Zenchina

    Focused Jump Drive - FJD, developed by Zen Industries, is improved version of Unfocused Jump Drive - UFJD. It won't take you to randomized sector, it will take you to exact zone you plot as destination. Point of entry in target zone, is randomized inside 10km cube from center of zone. It will take 80% of your shield energy to perform jum

  • RelationTalks

    RelationTalks

    Last Update: 10 Dec 2017
    Author: iforgotmysocks
    Uploader: iforgotmysocks

    Allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.

    • 3KB
    • 92
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    RelationTalks

    Last Update: 10 Dec 2017

    Allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.

  • Young Females

    Young Females

    Last Update: 20 Nov 2013
    Author: FED
    Uploader: Spacefuel

    This mod replaces the texture of old females faces to young female faces.

    • 1KB
    • 625
    • --

    Young Females

    Last Update: 20 Nov 2013
    Author: Spacefuel

    This mod replaces the texture of old females faces to young female faces.

  • Albion_Tradestation

    Albion_Tradestation

    Last Update: 22 Feb 2014
    Author: FindolCaleb
    Uploader: FindolCaleb

    This MOD add a Tradestation to the Builderships. This station can trade many of wares (buy and sell) and is the perfect HQ for pirates. Diese MOD fügt eine Handelsstation ind das Baumenü hinzu. Diese Station kann Waren kaufen und verkaufen und ist somit auch eine sehr gutes HQ für Piraten.

    • 28KB
    • 117
    • --

    Albion_Tradestation

    Last Update: 22 Feb 2014
    Author: FindolCaleb

    This MOD add a Tradestation to the Builderships. This station can trade many of wares (buy and sell) and is the perfect HQ for pirates. Diese MOD fügt eine Handelsstation ind das Baumenü hinzu. Diese Station kann Waren kaufen und verkaufen und ist somit auch eine sehr gutes HQ für Piraten.

  • No Highway Music

    No Highway Music

    Last Update: 21 Nov 2017
    Author: KoticR
    Uploader: KoticR

    Removes all Music in Highways. XR 4.x compatible.Doesn't leave a footprint in your save.

    • 1KB
    • 58
    • --

    No Highway Music

    Last Update: 21 Nov 2017
    Author: KoticR

    Removes all Music in Highways. XR 4.x compatible.Doesn't leave a footprint in your save.

News & Updates

  • Donation Points are changing

    We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...

    • 805 Comments
  • Morrowind May Modathon and Skywind

    The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.


    Skywind Development Update

    Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...

    • 29 Comments
  • Changes to Premium Billing

    The price of a premium subscription is increasing on 17 June 2024.
    We are required to start collecting taxes globally so you may have taxes added to your current subscription.
    We are moving to a different payment provider.
    We will offer billing in more local currencies.
    Existing Lifetime Premium memberships will be unaffected.


    Price increases

    We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...

    • 1 Comments
  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 286 Comments
  • Tending the crops - JennaJuffuffles

    In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection. 
     

    Thanks for joining us today, Jenna. To get started, could you tell us a little a...

    • 20 Comments
  • Get ready for Stardew Valley 1.6!

    Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.


    What's new in Stardew Valley 1.6?

    There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...

    • 40 Comments
  • Mod Author Premium Rewards are here

    In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.


    What are we doing?

    We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...

    • 199 Comments
  • Free Premium for Mod Authors

    We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...

    • 436 Comments
  • 10 Billion Downloads

    A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.

    The site will hit 10 billion file downloads today.

    This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:


    If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...

    • 162 Comments
  • An update on App development

    For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.

    This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...

    • 123 Comments
  • Notifications System further updates

    This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.

    The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...

    • 196 Comments
  • C3: Community Creations Con starts 2 Feb

    Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...

    • 30 Comments
  • Palworld and Pokémon

    Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.

    Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...

    • 140 Comments
  • Enhancing Night City - deceptious

    We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.

    Thanks for chatting to us. Would you mind telling us what got you into modding?

    I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...

    • 44 Comments
  • Notifications System Improvements

    This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.

    Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.


    What are we doing?

    We’re updating our notifications system so that it better handles our curre...

    • 179 Comments
  • Introducing: The Porpoise and The King

    Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.

    Welcome, Amber and Charlie. Why don’t you both tell us a bit about...

    • 31 Comments
  • The Twelve Mods of Christmas

    A joyous festive season to you all my gamers. As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia.

    To get more eyes on these fun pieces of content, we’re releasing this news post roundup of all the mods we’ve posted so far with more to come. The news post will be updated daily until all 12 featured mods are added.

    For m...

    • 40 Comments
  • Moving your Site Preferences

    Update 9 Jan 2023

    This change is now live for all users. You can view the new preferences section here.



    As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...

    • 66 Comments