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Low Gravity Event (The Following)
Supported for: V1.49.0Missed the Low Gravity event? This mod brings it back, with support for The Following, drive your buggies to space. Also includes optional Super Crane and Hypermode.
- 6KB
- 25
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Low Gravity Event (The Following)
Supported for: V1.49.0Missed the Low Gravity event? This mod brings it back, with support for The Following, drive your buggies to space. Also includes optional Super Crane and Hypermode.
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---DL v1.49.x Compatible--- Creates custom bows and crossbows with a range of damage values and makes them available at all Quartermasters at all times or progressively stronger as you level. Also adds the official bows, arrows/bolts and their blueprints to all Quartermasters. Gold CUSTOM bow attributes are customizable.
- 123KB
- 325
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---DL v1.49.x Compatible--- Creates custom bows and crossbows with a range of damage values and makes them available at all Quartermasters at all times or progressively stronger as you level. Also adds the official bows, arrows/bolts and their blueprints to all Quartermasters. Gold CUSTOM bow attributes are customizable.
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Limb from Limb 1.1a - REQUIRES THE FOLLOWING EXPANSION
This mod empowers your hand to hand abilities by replacing your default fist, changing the animations to that of a much more primal nature. You can now tear zombies in half effortlessly in extreme visceral detail!
- 14KB
- 119
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Limb from Limb 1.1a - REQUIRES THE FOLLOWING EXPANSION
This mod empowers your hand to hand abilities by replacing your default fist, changing the animations to that of a much more primal nature. You can now tear zombies in half effortlessly in extreme visceral detail!
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Now you will have a true grenade launcher with properly explosive ammo instead a focking ice cream gun.
- 3KB
- 31
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Now you will have a true grenade launcher with properly explosive ammo instead a focking ice cream gun.
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Bear Arms Mod - 22 New Weapons
Adds 22 new weapons; a light machine gun, two shotguns, new melee weapons that used to be throwables, new throwables that used to be melee weapons, ... You can find these new additions in the shops, just keep an eye open for them. Go nuts! ~~ Updated for The Following by WesleyLeonardo
- 33KB
- 819
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Bear Arms Mod - 22 New Weapons
Adds 22 new weapons; a light machine gun, two shotguns, new melee weapons that used to be throwables, new throwables that used to be melee weapons, ... You can find these new additions in the shops, just keep an eye open for them. Go nuts! ~~ Updated for The Following by WesleyLeonardo
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I Am Legion - Return to Harran
A complete overhaul meant to make you feel the intensity of the apocalypse. Built from the ground up, this mod will have you watching your back, so make sure to grab a friend.
- 10.5MB
- 1.0k
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I Am Legion - Return to Harran
A complete overhaul meant to make you feel the intensity of the apocalypse. Built from the ground up, this mod will have you watching your back, so make sure to grab a friend.
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il est enfin possible de jouer avec le sabre laser, va dans les plans et craft le tout simplementits finally possible to play with the lightsaber, go to the blueprints and simply craft it
- 546.3MB
- 40
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il est enfin possible de jouer avec le sabre laser, va dans les plans et craft le tout simplementits finally possible to play with the lightsaber, go to the blueprints and simply craft it
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Community Events Mod (Chinese Version)
Community Events Mod (English Version):https://www.nexusmods.com/dyinglight/mods/776This mod could bring you back to the Events you've been missed!It contains 21 community events and 58 event bounties in total. You can get special rewards by finishing these bounties.
- 1.7MB
- 30
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Community Events Mod (Chinese Version)
Community Events Mod (English Version):https://www.nexusmods.com/dyinglight/mods/776This mod could bring you back to the Events you've been missed!It contains 21 community events and 58 event bounties in total. You can get special rewards by finishing these bounties.
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This FPS Tweak "mod" will boost your game by at least 10-20 fps. This will disable: Shadows, Clouds, Dust Particles, etc.How to Install: Copy video.scr to: Documents/DyingLight/out/settingsCopy Data3.pak to: Dying Light (game folder)/DWWarning: Make sure you make a backup of your files.
- 53KB
- 775
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This FPS Tweak "mod" will boost your game by at least 10-20 fps. This will disable: Shadows, Clouds, Dust Particles, etc.How to Install: Copy video.scr to: Documents/DyingLight/out/settingsCopy Data3.pak to: Dying Light (game folder)/DWWarning: Make sure you make a backup of your files.
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100 Percent Lucky Repair Chance and 99 Car Part Repairs
Car parts can be repaired 99 times before being completely broken, and lucky repair chances for both skills is 100%, with an optional mod to remove the requirements for the skills so you can get them at lvl 1.
- 64KB
- 74
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100 Percent Lucky Repair Chance and 99 Car Part Repairs
Car parts can be repaired 99 times before being completely broken, and lucky repair chances for both skills is 100%, with an optional mod to remove the requirements for the skills so you can get them at lvl 1.
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Immersive Gameplay and HUD Changes
Player has 50% less health than before.Player has no health regeneration.Blunt weapons degrade 90% slower.Blade weapons degrade 60% slower.Broken weapons do 50% of their total damage instead of only 10%.Timescale is now realistic.HUD is now immersive. Only interaction and some text prompts show on screen.
- 205KB
- 214
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Immersive Gameplay and HUD Changes
Player has 50% less health than before.Player has no health regeneration.Blunt weapons degrade 90% slower.Blade weapons degrade 60% slower.Broken weapons do 50% of their total damage instead of only 10%.Timescale is now realistic.HUD is now immersive. Only interaction and some text prompts show on screen.
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This mod turns Volkan Combat Assault Rifle into a powerful semi-automatic sniper.
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A Bin Editor for changing texts in Dying Light.
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---DL v1.49.x Compatible--- This mod causes all blueprints in the game to be auto-learned upon loading a save game or starting a new game. You can also choose to only auto-learn specific categories of blueprints instead of all of them. The mod can be uninstalled after auto-learning the blueprints and they will all remain learned.
- 1.4MB
- 3.2k
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---DL v1.49.x Compatible--- This mod causes all blueprints in the game to be auto-learned upon loading a save game or starting a new game. You can also choose to only auto-learn specific categories of blueprints instead of all of them. The mod can be uninstalled after auto-learning the blueprints and they will all remain learned.
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Immersive buyable DLC Blueprints
Immersive buyable DLC Blueprints removes default knowledge of crafting DLC weapons from the start of the game and lets you unlock them by buying them from vendors at 3 balanced stages of the game (levels 1, 9 and 25 are thresholds). Works only with new game characters.
- 81KB
- 52
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Immersive buyable DLC Blueprints
Immersive buyable DLC Blueprints removes default knowledge of crafting DLC weapons from the start of the game and lets you unlock them by buying them from vendors at 3 balanced stages of the game (levels 1, 9 and 25 are thresholds). Works only with new game characters.
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A preset that changes the appearance to one more similar to the Pre-Alpha/Alpha(2013/2014).
- 7.4MB
- 56
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A preset that changes the appearance to one more similar to the Pre-Alpha/Alpha(2013/2014).
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把游戏内的时间与现金数额实时显示在游戏界面(Display the time and cash amount within the game in real-time on the game interface.)
- 177KB
- 50
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把游戏内的时间与现金数额实时显示在游戏界面(Display the time and cash amount within the game in real-time on the game interface.)
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Isn't it strange that your character knows whenever a Volatile is looking at them? This mod removes the audio and visual indicator and forces you to pay the utmost attention to what's around you. You will have to rely on your own human senses, and listen out for their distinct growl whenever they're identifying you.
- 61KB
- 31
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Isn't it strange that your character knows whenever a Volatile is looking at them? This mod removes the audio and visual indicator and forces you to pay the utmost attention to what's around you. You will have to rely on your own human senses, and listen out for their distinct growl whenever they're identifying you.
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This mod changes the chase music to the final mission's chase theme
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Imagine a Nightwalker, but during the day. This mod brings The Following's daytime mutations to the Base Game! Zombies will occasionally mutate, allowing them to sprint and climb.
- 72KB
- 32
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Imagine a Nightwalker, but during the day. This mod brings The Following's daytime mutations to the Base Game! Zombies will occasionally mutate, allowing them to sprint and climb.
Media
Explore all mediaNews & Updates
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We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...
- 620 Comments
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Morrowind May Modathon and Skywind
The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.
Skywind Development Update
Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...- 28 Comments
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The price of a premium subscription is increasing on 17 June 2024.
We are required to start collecting taxes globally so you may have taxes added to your current subscription.
We are moving to a different payment provider.
We will offer billing in more local currencies.
Existing Lifetime Premium memberships will be unaffected.
Price increases
We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...- 1 Comments
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User Profile and Direct Messaging Improvements
Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.
This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...- 321 Comments
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What’s been going on recently with the Nexus Mods site?
We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.
We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.
A...- 140 Comments
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Fallout 4 Next-Gen Update is coming!
Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release.
What's included in the Fallout 4 Next-Gen Update?
Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...- 286 Comments
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Tending the crops - JennaJuffuffles
In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection.
Thanks for joining us today, Jenna. To get started, could you tell us a little a...- 20 Comments
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Get ready for Stardew Valley 1.6!
Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.
What's new in Stardew Valley 1.6?
There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...- 40 Comments
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Mod Author Premium Rewards are here
In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.
What are we doing?
We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...- 199 Comments
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We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...
- 436 Comments
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A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.
The site will hit 10 billion file downloads today.
This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:
If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...- 162 Comments
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For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.
This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...- 123 Comments
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Notifications System further updates
This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.
The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...- 196 Comments
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C3: Community Creations Con starts 2 Feb
Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...
- 30 Comments
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Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.
Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...- 140 Comments
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Enhancing Night City - deceptious
We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.
Thanks for chatting to us. Would you mind telling us what got you into modding?
I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...- 44 Comments
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Notifications System Improvements
This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.
Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.
What are we doing?
We’re updating our notifications system so that it better handles our curre...- 179 Comments
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Introducing: The Porpoise and The King
Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.
Welcome, Amber and Charlie. Why don’t you both tell us a bit about...- 31 Comments
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A joyous festive season to you all my gamers. As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia.
To get more eyes on these fun pieces of content, we’re releasing this news post roundup of all the mods we’ve posted so far with more to come. The news post will be updated daily until all 12 featured mods are added.
For m...- 40 Comments
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Update 9 Jan 2023
This change is now live for all users. You can view the new preferences section here.
As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...- 66 Comments