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Faction Variants is an addon for the YAML series of mods that adds apocryphal faction-specific mech variants to the game, to increase the variety of spawns and to populate loadouts with weapons and equipment that are underrepresented in the base game.
- 135KB
- 1
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Faction Variants is an addon for the YAML series of mods that adds apocryphal faction-specific mech variants to the game, to increase the variety of spawns and to populate loadouts with weapons and equipment that are underrepresented in the base game.
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Ebon Jaguar - Cauldron Born (Classic)
Brings the classic Ebon Jaguar / Cauldron Born to the Inner Sphere! A high-quality model made by the talented BloodCat87.
- 118.8MB
- 5
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Ebon Jaguar - Cauldron Born (Classic)
Brings the classic Ebon Jaguar / Cauldron Born to the Inner Sphere! A high-quality model made by the talented BloodCat87.
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Brings the classic Avatar to the Inner Sphere! A high-quality model made by the talented BloodCat87.
- 120.9MB
- 6
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Brings the classic Avatar to the Inner Sphere! A high-quality model made by the talented BloodCat87.
Media
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Faction Variants - Black Inferno
BLACK INFERNO
Preferred Equipment
Rapid-fire Autocannons
Inferno LRMs
Inferno SRMs
Flamers
Heavy Flamers
Ferro-fibrous Armour
Guardian ECM
Alternate Spawns
Outlaws (very rare)
Word of Blake (same rarities)
MECH VARIANTS
LIGHT
Locust LCT-1NF - intro 3015, Uncommon
2 LRM-5 Inferno, M Laser
Commando COM-1NF - intro 3027, Uncommon
2 SRM-6 Inferno, M Laser, Flamer
Ferro
Javelin JVN-1NF - intro 3015, Uncommon
2 SRM-6 Inferno
Ferro
Spider SDR-1NF - intro 3015, Rare
M Laser, Flamer
Guardian ECM
Firestarter FS9-1NF - intro 3015, Uncommon
2 M Laser, 2 Flamer, 2 MG
Gua... -
New Stuff:
Helepolis Variants: Helepolis-5X, Helepolis-6X
Helepolis Solaris Variants: Helepolis-1SL, Helepolis-2SL, Helepolis-3SL, Helepolis-4SL(hero), Helepolis-6SL(hero), Helepolis- 5SL(hero)
Helepolis Melee Support: Now has access to Melee weapons.
Helepolis Weapon Visuals: Given custom Ballistic and Energy barrels on the right arm
Mongoose II: Given new melee weapon(Blade), Blades, Lances and Swords now have proper models
Mongoose III: Given new melee weapon(Blade), Blades, Lances and Swords now have proper models
Nyx: Blade weapon
NYX Variants: NX-23L, NX24L
Mechs:
Wyvern IIC - 6 Variants
Von Rohrs - 6 Variants
Galahad - 6 Variants
Zeus-X - 6 Variants
Minsk - 6 Variant
Defiance - 6 Variants... -
Version 0.8.2
New Mechs: Beowulf Pack Hunter
Rerig - Mackie Rerigged and given further detail to make it look less chessy. PP lasers restored, additional hardpoints added to all mackie variants for customization(doesnt affect stock loadouts)
News Entries:Mackie, Beowulf, Packhunter
Hero Mech update:Hero mechs now take advantage of the new spawn rules for the DLC6 hero mechs and will appear both on the market and in combat as rare spawns.
Clan Mech Intro Dates: These have been set to their proper date, but now ONLY appear in the hands of clanners. Mod Requires "the Known universe" follow the instructions on its modpage.
Bug Fixes:Overweight/underweight
Nyx 100/110 loadouts
MON-III-366, MON-III-366GX -
New:
Mongoose III + 5 variants
Bux Fixes:
Anubis First Person Cockpit
Salamander Descriptions added
Eisenfaust skins not showing
Talos Melee availability
Lancelot First Person Cockpit
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Version 0.8 Changelog(Posted in advance of the patch being released next week)
New mech chassis:
Wyvern( i have the arm backwards and im leaving it as is)
Clint
Clint IIC
Wasp
Anubis
Trooper
Owens
Mongoose C
Mongoose II
Crossbow(Omni)
Assassin II(Mektek)
Lancelot
Katzenwulfe(OMNI)
Catapult IIC(OMNI)
New Jagermech III hero
Skins:
Royal New Cape Town Training Battalion
Quintus Olympian Groundpounders
Centauri Lancers, 21st
Canopian Cuirassiers 3rd
Canopian Cuirassiers 1st
Aurigan Royal Guard Coalition
Royal Black Watch Regiment
Canopian Highlanders
2nd Cavaliers Royal Division
Bug fixes:
Talos melee slot size(uses heavy weapon appearances but medium damages due to animation limitations)
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Wanted to give everyone a headsup for version 0.9 as two big things are happening that may effect the mechs you have in your garage.
The First: the mongoose(Normal) is being renamed and retagged to fix a conflict with LBMV for those who want to run both mods so that our mechs stop overriding each other. This *will* make those mechs vanish from your mechlabs.
The second: The Catapult II is being entirely redone due to an issue i ran into when trying to place the first person cockpit. The mech is just to large for the rig i used and unable to support the first person cockpit in the location i want it to. The names should stay the same but if they dont the mechs will vanish from your mechlabs.... -
Citrus Pilot Addon
Details:
- Adds over 230 pilots to the game.
- Pilot Portrait Overhaul Compatibility.
- Should be compatible with all other addons.
Game Version Tested:
Version 1.1.355
Advisory:
Any resemblance to persons real or fictional are purely coincidental and unintended. This is a parody provided for entertainment purposes.... -
Not packed properly, fixed...
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as the title...
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Rothes_Armies_all contains all new versions
a. 1-75
b. 50-100
c. 100-250
d. 250-500
e. 500-800
it is recommended you use one of these with inferno infantry mod on nexus so you get infernos +mg's infantry.... -
Alright so here's the logo guide for everyone. Pretty basic but it works, if you hit a snag or have any further questions send me a DM for a quicker reply. Not sure how often I'll check the comments on this.
Logo Guide:
It's not too hard overall but the editor can take awhile to launch and does take up a chunk of disk space (my MechWarrior5Editor folder is currently taking up 182GB)
Assuming you've downloaded the MW5Mercs Editor, if not I recommend starting here: https://mw5mercs.com/resources/2020/01/29-modding-resources
First step, well after "create a new mod" in the editor, is to drop whatever images you want to use into your new mod folder, or in their own organized folders (I have a "Textures" folder then a "CompanyIcons" folder. I recommend keepi... -
Please submit balance suggestions here...
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V1.0...
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V1.0
god is not here in battletech...
V1.1
god has cursed us with new "worse" tunes and "horrendous" volume increases and decreases for the tracks ... -
current version: V1.1
UPDATES:
V1.1
-fixed the mission completed music cutoffs
-made the combat music cycle as random step instead of random continuous
V1.2
-added the 5 only sound tracks from mechwarrior 3 in here cuz yolo
-enjoy lol
-oh also fixed the end mission music cut off's FOR SURE THIS TIME... -
V1.1
-tanks treads are more quiet
-pulse lasers sounds are synced with the firing visual effect
-removed reverb effect on weapons
-increased and decreased volumes of some sounds
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V1.1
-fixed the overlapping music and increased music volume
V1.2
-fixed the combat music cut off
V1.3
-fixed the music transition states
V1.4
-added smoother transitions between the music
V1.5
-made combat music transition more dynamically
V1.6
-fixed the combat transitions for playing to long as well as add more combat tracks in the moments of combat to cycle through as well as added the main menu theme for hangar music
V1.7
-added Hesperus II playlist throughout the possible selected music for missions
V1.75 HOTFIX
-added Hesperus II playlist throughout the possible selected music for missions AND FIXED THE MUSIC CUTOFFS IN THE HANGAR BAY
V1.8 <... -
V1.1
-Fixed some of the sounds that where not overlapping correctly and where being cut off
-Toned down the mech footstep so its not so bass derived
-Increased/decreased some of the sounds to be more soothing
V1.2
-fixed UAC sounds
-V1.3
-redid the sound pack, added new sounds to new parts of the game from mechassault, and replaced/left some alone
-V1.4
-modified the mech footsteps and lowered there volume
-lowered and raised the volumes of certain sounds
-added a reverb effect to about half of the sounds
-V1.5
-toned down a lot of the reverb effects on the sounds
-increased the volume on some environmental sounds
-added a 3rd mech explosion ... -
replaces most of the sound effects in the game with sound effects from mechassault...
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MercTech Glass Revert - no cockpit glass cracks
This will bypass the MercTech CockPit glass cracks you get when the enemies hit your cockpit. Load Order is good for both Platforms Steam/Epic....